If you are interested in changing the resolution or running the game windowed you should try out the EMI-Launcher from. Look at my guide: Change resolution and Play Windowed. The ScaleFX +rAA shader looks excellent so if you can take the slightly buggy nature of the ScummVM core then go for that one.Īny reason why using the ScummVM core in retroarch would give better results than using Reshade? Just curious, I don't really know how these work. You can change the resolution with an external Launcher. Your best bet if you want "high res" is to use the ScummVM core in RetroArch and then apply RetroArch's own shader kit. So that's one bummer, the other is that even shaders aren't really supported, you can use ReShade with ScummVM but that's kind of it. Resolution is now 640x480 strTargetResIs: string Target resolution is. Originally posted by Zaxx:Well, to be fair those upscaled assets could be implemented the same way some emulators can load up high res assets, it's just that ScummVM is kind of behind the times in quite a lot of things.Įven when it comes to scaling you can only get xBRZ upscaling support in some outdated fork that sadly doesn't have the iMuse improvements the mainline version has. Open the Escape from Monkey Island© launcher. Escape From Monkey Island registry keys not found + 13 + The launcher will.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |